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Interactive Prototyping Services - Test Your Idea Before Building It

We build interactive Figma prototypes and high-fidelity clickable demos that let you validate your product with users and stakeholders before committing to development.

50+ prototypes built | Figma, Framer, InVision clickable, animated, testable

Projects shipped
0+

Projects shipped

Clients worldwide
0+

Clients worldwide

Satisfaction
0%

Satisfaction

Avg Response
<0h

Avg Response

WHY CODEFLAMME

  • Discovery → design → delivery under one roof
  • Two-week sprints with live demos every Friday
  • Dedicated team — no freelancers or hand-offs
  • NDA before every project, full IP ownership

RESPONSE TIME

<24h

We reply to every inquiry within one business day with a structured plan.

Problems We Solve

Problems We Solve

Legacy platforms, scaling bottlenecks, and one-size-fits-all tools — we see these patterns every week.

  • 01

    Performance

    Expensive late-stage changes

    Changes to architecture and UX discovered during development cost 5-10x more than changes discovered during a prototype review.

    40%

    visitors lost at 3s+

  • 02

    Architecture

    Stakeholder misalignment

    Static wireframes and written specs are interpreted differently by every stakeholder. An interactive prototype aligns everyone around the same shared vision.

    rebuild cost at scale

  • 03

    Fit

    Investor pitches lacking impact

    A clickable, polished prototype demonstrating your product experience is significantly more persuasive in a fundraising context than mockup slides.

    0%

    workflow match

WHY CODEFLAMME

Not Another Offshore Vendor

We know the hesitation. Here's exactly how we're different.

You Talk to the People Building It

No account managers relaying messages. You're in direct contact with the founder and senior engineers on your project — every sprint, every decision.

No Bench Rotation

The team that scopes your project is the team that ships it. We don't swap engineers mid-project to free them up for someone else.

NDA Before We Talk Details

Your idea and IP are protected from the first real conversation — not after contracts are signed.

Full IP, Zero Strings

Every line of code, every design file, transfers to you on delivery. No licensing, no retained rights, no surprises.

Our Approach

How We Build Prototypes That Validate and Persuade

We build prototypes at the right fidelity for the job — low-fidelity for early concept validation, mid-fidelity for usability testing, and high-fidelity interactive prototypes that are visually indistinguishable from the finished product for stakeholder sign-off and investor pitches.

The first conversation is always: what decision does this prototype need to unlock? If you are still choosing among product directions, we stay greyscale and fast so ideas die cheaply. If you are testing a checkout or onboarding flow, we add enough structure and copy that users behave like they would in production. If you are pitching or aligning execs, we raise visual and motion fidelity so the experience feels real without writing production code. Revisions turn around in days, not weeks — typically 24–48 hours for scoped changes — so feedback does not stall. When the prototype graduates to build, the same Figma file carries interaction specs, state definitions, and component notes so engineering inherits the decisions, not just pretty frames.

  • Low-fidelity prototypes for early concept validation
  • Mid-fidelity builds for usability testing
  • High-fidelity interactive prototypes for stakeholder and investor sign-off
  • Fidelity matched to the decision — never polish for its own sake
  • Annotated states and transitions ready for engineering handoff

Capabilities

Capabilities

Wireframe to pitch-ready interactive prototypes — fidelity matched to the decision you need to make.

  • 01

    Low-Fidelity Wireframe Prototypes

    Fast clickable wireframes used for early concept validation and team alignment before visual design investment.

  • 02

    Mid-Fidelity Usability Prototypes

    Structured task-flow prototypes built for usability testing — enough fidelity to expose real UX issues without visual distraction.

  • 03

    High-Fidelity Interactive Prototypes

    Pixel-perfect, fully animated prototypes that demonstrate the full product experience for stakeholder sign-off and investor decks.

  • 04

    Micro-Interaction Design

    Detailed animation and transition design for hover states, loading feedback, and state changes that bring the interface to life.

  • 05

    Mobile App Prototypes

    Native-feeling iOS and Android prototypes using device frames, gesture-based navigation, and platform-specific interaction patterns.

  • 06

    Developer-Ready Prototypes

    Fully annotated prototype files with interaction specifications, state definitions, and component documentation for engineering handoff.

  • 07

    Rapid Iteration Cycles

    Fast turnaround on prototype revisions — typically 24-48 hours — enabling quick stakeholder feedback loops.

  • 08

    Prototype for User Testing

    Prototypes configured specifically for unmoderated usability testing in Maze or Lyssna with completion tracking.

Prototype Focus

Prototypes Tuned to Decisions, Not Decoration

Fidelity matching, testable flows, pitch-ready demos, and engineering continuity — so prototypes answer questions instead of only looking finished.

  • 01

    Right Fidelity for the Decision

    We do not default to glossy screens when a wireframe would answer the question faster. Matching fidelity to risk keeps cost low and feedback honest — users critique structure instead of logo colour.

  • 02

    Testable Task Flows

    Prototypes are built around real tasks with clear success criteria, not a linear click-tour. That is what makes Maze/Lyssna sessions useful and what surfaces dead ends before engineering estimates them.

  • 03

    Pitch-Ready When Needed

    For fundraising or board reviews, high-fidelity Figma or Framer builds present as a product — shared as a link, not a PDF of static mocks. Motion and empty states sell the experience without a rewrite of the codebase.

  • 04

    Handoff Continuity

    The prototype is not a throwaway. Specs for transitions, loading, and error states travel into Dev Mode so "make it like the prototype" is actionable — unlike agency demos that cannot be built as shown.

Technology Stack

Built With the Right Tools for Every Challenge

Low to high-fidelity prototyping tools — from paper sketches to clickable, production-grade demos.

LAYERS

04

TOOLS

11

01

STACK_LAYER

Design Tools

2 tools
02

STACK_LAYER

Interactive

3 tools
03

STACK_LAYER

Mobile Proto

3 tools
04

STACK_LAYER

Handoff

3 tools

FAQ

Frequently Asked Questions

Can't find what you need? Talk directly with our team.

Book a Discovery Call

Low-fidelity wireframe prototype: 1–3 days. High-fidelity interactive prototype for a 10–15 screen app: 5–10 business days depending on complexity.

Ready to build something powerful?

Tell us what you are building. We will respond within 24 hours with a clear, honest assessment — no pressure, no sales pitch.

NDA protected · Reply within 24 hours · No commitment required